That was a some introduction to Chain of Command 2. A German Pioneer assault on French fortifications in May 1940. The game was loosely based on Scenario 3: Point 247 from the Forgotten Battles : Battle for France, 1940 by Peter Heath. The Germans had just crossed the River Meuse and were to assault a series of fortifications.
Sadly in the set up I made bit of a pig’s ear of it. Not thinking I placed one of the objective markers in the town rather than on the hill. This resulted in a major advantage for the Germans. Due to a poor patrol phase the Germans advanced up the flank in to the village in the first round. Putting pressure on these poorly placed objectives markers from the get go. Nevertheless, this provided me with an opportunity to salvage something for a bad situation, a position enjoy from a game perspective.
With an off table bunker buster smashing one of the fortifications in the second round. German Pioneers pouring into the town and swamping the French rifles posted as pickets at the edge of the village. Desperately, attempting to hold the line. As two further Sections deployed to protect this compromised flank as the final started in the third phase of counted down from eight.
As the Germans brought their weight to bear the French Force Morale stated to tumble When it reached t two the tattered remanence of the French Reserve platoon withdrew. leaving the field to the German.
On reflection , it seems a plausible scenario for May 1940, an aggressive German Pioneers find a weak spot and flank a defensive position while the French scramble to plug the hole. I was struggling to focus on what was new, what was existing and how it all goes together. There is a lot there once it gets on to the tabletop.
I am very much looking forward to getting more games under my belt and becoming more confident with the raft of changes.